Shave And A Haircut for Maya 2011

Shave And A Haircut for Maya 2011

Shave and a Haircut makes creating and rendering CG hair an absolute pleasure
 
6.0 (See all)

Shave for Maya recognizes 3 growth types: 'splines', 'polys', and ‘nurbs surfaces’. The spline type will grow hair between two or more maya splines (interpolated), the polygonal and nurbs growth types will grow hair from geometry surfaces. You do not need to do anything special to tell shave which type of growth you are creating, it will look at the objects you have selected and do the right thing.

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